Active Objects | also known as actors, active message queues, tasks. This is a precompiler and C++ runtime. |
Transactional Memory | A persistent direct access memory that will always be in a state as pointed to by a commit. The intermediate state between two commits will never be visible. |
Hierarchical Data Objects | A representation of a data-tree that includes associateon tables (tokens), multi-dimensional arrays, integers, floats, symbols and strings. All of these can be save and loaded to a text or binary format. |